Changing hair color in ME1: Maybe some of you may be interested in this as well to change things up a bit in ME1. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Article 11 - MISCELLANEOUS11.1 EXCUSABLE EVENTSNeither Party shall be liable for any or all delay, or failure toperform the Agreement, that may be attributable to an event of forcemajeure, an act of God or an outside cause, such as defectivefunctioning or interruptions of the electricity or telecommunicationsnetworks, network paralysis following a virus attack, intervention bygovernment authorities, natural disasters, water damage, earthquakes,fire, explosions, strikes and labor unrest, war, etc.11.2 Any failure by either Party, on one or more occasions, to invokeone or more of the provisions hereof, shall under no circumstances beinterpreted as being a waiver by the interested Party of its right toinvoke said provision(s) subsequently.11.3 The Agreement cancels and replaces any or all previous agreements,whether written or oral, between the Parties and having the samepurpose, and constitutes the entirety of the agreement between saidParties concerning said purpose. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Updated 2.0 - Split into two files. WebStep 3: Adjust Your Brush Settings and Start Painting. To the right, scroll until you see "className". WebGibbed's newly added Color Editor may make things a bit easier too. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Log in to view your list of favourite games. Try brute force values for If I change the offset bones in LE3 nothing happens, in LE2 it worked perfectly. Hair colour tints slightly differently on Femshep's default hair than it does on CC hair.HED_Addn_Colour_Vector is brows. My value is set to 1.250 on light-medium skin. Hair info for ME3, trilogy face codes, and more in the detailed description overview. Article 2 - PURPOSEThe purpose of the Agreement is the grant by the Licensor to theLicensee of a non-exclusive, transferable and worldwide license for theSoftware as set forth in Article 5 <#scope> hereinafter for the wholeterm of the protection granted by the rights over said Software. Add TIMs' eyes to Shepard. I know where and how to change the hair colour, I just don't know the codes. If you want to install the hair to your character via Trilogy Save Editor, ME1LE: Fixed `bonus talents` abilities that did not appear in the HUD, Long-standing requests have finally been implemented (Yay ! To the right, scroll until you see "className". Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. EYE_Iris_Colour_Vector is eyes. Go to the "Head Morph" tab. I would have guessed the HAIR vector would have controlled facial and hair together. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. Ticking Z up by 0.1 will give her a more pleasant resting face (or down if you want the opposite.) Add TIMs' eyes to Shepard. At the end, change your current class to the new class. 1. Put in the proper hair code information and save it. Next to the numbers for RGB, theres a little box that says value next to it. I tried entering 0.0001 to 10000, for both those entries - but no effect. WebGibbed's newly added Color Editor may make things a bit easier too. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. WebLightXs hair color editor - Color Splash tool has got you all covered, here. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). I cant think of a better word rn. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! especial on x/z/y stuff. Scroll down to "Squad" and click, then click on "Player". You may wish to make a smaller change if you feel like your Shep is now squinting. In save editor, export a base headmesh as a backup in case you mess up and can't figure out what you did, or decide you like her as she was. Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. In this respect, the Licensee'sattention has been drawn to the risks associated with loading, using,modifying and/or developing and reproducing the Software which arereserved for experienced users.The Licensee shall be responsible for verifying, by any or all means,the suitability of the product for its requirements, its good workingorder, and for ensuring that it shall not cause damage to either personsor properties.9.2 The Licensor hereby represents, in good faith, that it is entitledto grant all the rights over the Software (including in particular therights set forth in Article 5 <#scope>).9.3 The Licensee acknowledges that the Software is supplied "as is" bythe Licensor without any other express or tacit warranty, other thanthat provided for in Article 9.2 <#good-faith> and, in particular,without any warranty as to its commercial value, its secured, safe,innovative or relevant nature.Specifically, the Licensor does not warrant that the Software is freefrom any error, that it will operate without interruption, that it willbe compatible with the Licensee's own equipment and softwareconfiguration, nor that it will meet the Licensee's requirements.9.4 The Licensor does not either expressly or tacitly warrant that theSoftware does not infringe any third party intellectual property rightrelating to a patent, software or any other property right. In LE1/2 you can use the normals, but in LE3 the makeup maps are baked into the skin. This should fix the game loading old save. Only theLicensor offering said maintenance and/or technical assistance servicesshall incur liability therefor.7.2 Similarly, any Licensor is entitled to offer to its licensees, underits sole responsibility, a warranty, that shall only be binding uponitself, for the redistribution of the Software and/or the ModifiedSoftware, under terms and conditions that it is free to decide. Generally you want to start with small tweaks, from 0.1 to 0.3, save, and then check to see what you have done. Could it be possible to convert something from back then usableinto the new edition. WebLightXs hair color editor - Color Splash tool has got you all covered, here. Bioware's plot database. Please if someone knows what code please let me know. 2. loading, displaying, running, or storing the Software on any or all medium. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Please note that texture paths vary between the games. Open your current playthrough in the save editor and import the face. Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. The Parties agree toendeavor to seek an amicable solution to any disagreements or disputesthat may arise during the performance of the Agreement.13.2 Failing an amicable solution within two (2) months as from theiroccurrence, and unless emergency proceedings are necessary, thedisagreements or disputes shall be referred to the Paris Courts havingjurisdiction, by the more diligent Party. Hair color can be changed under HED_Hair_Colour_Vector. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Ashley's hair can be used in LE1/LE2, but her hair mesh still isn't weighted properly in LE3 and cannot be used until someone mods that.Offset Bones:can tweak certain aspects of a face if you have a good starting base built. The 'inner' variants of these bones will also change mouth shape.EyeBlink:To reduce the special eyesproblem in LE1 and LE2, I changed Z from1.042 to 1.000. Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. Save your "face" with an self-explanatory title so you know what it is. Press question mark to learn the rest of the keyboard shortcuts. ForHAIR_Shine_Desaturate_Scalar, setting it to 0.500 gives a pretty distinct effect.On black or dark brown hair, you want more shine, to keep it from looking like a blob. Go to the "Head Morph" tab. This RGB tool let you see how a number changes (See below) Hed_SPwr_Scalar should not be set below 2.5, lest artifacting begin.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the value Emis_Scalar at the bottom. Open a save game in the Trilogy Save Editor. nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! I know where and how to change the hair colour, I just don't know the codes. Jane Revisited - Femshep Headmorphs for the Complete Trilogy, So You'd Like To Customize Your FemShep Further. The powerful open-source mod manager from Nexus Mods. Your changes might look beautiful in stills but summonCthulhu when they animate. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. also, I didn't know you can change lip shape in Offset Bones, I was doing it on Morph section under mouth_lipsFat and nothing was happening :). Install hundreds of mods with the click of a button. 3. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, A save editor for Mass Effect Trilogy (and Legendary). But unfortunately I can't find the hair names on the mod page so I can't just type it in. Hair is significantly less shiny in LE2 than it is in LE1 or LE3. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. NOTE: this highlight colour will affect the mouth as well. All I get is Role-Play, Gamplay, and Morality for ME1LE. 2. It's perfect for everything else! Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". Every X/Y/Z value has its own axis for the part you are manipulating. 5.3.1 DISTRIBUTION OF SOFTWARE WITHOUT MODIFICATIONThe Licensee is authorized to distribute true copies of the Software inSource Code or Object Code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and that, in the event that only the Object Code of the Software isredistributed, the Licensee allows effective access to the full SourceCode of the Software for a period of at least three years from thedistribution of the Software, it being understood that the additionalacquisition cost of the Source Code shall not exceed the cost of thedata transfer. Copyright 2023 Robin Scott. Save your "face" with an self-explanatory title so you know what it is. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. 5.3.2 DISTRIBUTION OF MODIFIED SOFTWAREWhen the Licensee makes a Contribution to the Software, the terms andconditions for the distribution of the resulting Modified Softwarebecome subject to all the provisions of this Agreement.The Licensee is authorized to distribute the Modified Software, insource code or object code form, provided that said distributioncomplies with all the provisions of the Agreement and is accompanied by: 1. a copy of the Agreement, 2. a notice relating to the limitation of both the Licensor's warranty and liability as set forth in Articles 8 and 9,and, in the event that only the object code of the Modified Software isredistributed, 3. a note stating the conditions of effective access to the full source code of the Modified Software for a period of at least three years from the distribution of the Modified Software, it being understood that the additional acquisition cost of the source code shall not exceed the cost of the data transfer. Things function pretty much the same as they did with the old gibbed editor, but the colour values are easier to handle.Before you start, make a clean save of your base face under good game lighting. As I give suggestions, consider the values as an absolute. Log in to view your list of favourite games. my shep looks beautiful now, thank you so much! WebStep 3: Adjust Your Brush Settings and Start Painting. But its going to Go to Headmorph Tab->Vector Parameters->Skin Tone. I wanted a dusting on her skin much less garish than the blushes in CC. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! This will break the lipsync! On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Backup your save files. Open the latest save file in Trioligy save editor. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. ), Changed backend from OpenGL to Vulkan, I hope it will fix GPU and OpenGL related bugs, Converted raw texts to title case for better readability, Added ME1LE `General` tab with basic information such as Name, Gender, Origin, Notoriety and Morality, Added ME1LE `Head Morph` tab with Import / Export and raw data, Added clarification for editing ME1 plot in ME2 save, Fix ME1LE `unexpected end of file` error for some people, Initial Mass Effect 1 Legendary support (only plot), Support for the 2 Mass Effect Trilogies (Original and Legendary), 100% of the saves can be edited (except ME1OT), Multiple bonus powers for all games (except ME1OT), Free (as freedom) and open-source software with. This shall apply when the Licensee carries out any or all loading, displaying, running, transmission or storage operation as regards the Software, that it is entitled to carry out hereunder.5.2 ENTITLEMENT TO MAKE CONTRIBUTIONSThe right to make Contributions includes the right to translate, adapt,arrange, or make any or all modifications to the Software, and the rightto reproduce the resulting software.The Licensee is authorized to make any or all Contributions to theSoftware provided that it includes an explicit notice that it is theauthor of said Contribution and indicates the date of the creation thereof.5.3 RIGHT OF DISTRIBUTIONIn particular, the right of distribution includes the right to publish,transmit and communicate the Software to the general public on any orall medium, and by any or all means, and the right to market, either inconsideration of a fee, or free of charge, one or more copies of theSoftware by any means.The Licensee is further authorized to distribute copies of the modifiedor unmodified Software to third parties according to the terms andconditions set forth hereinafter. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Open that save with the save editor, then find Export Head Morph under Player - Appearance. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. PreambleThe purpose of this Free Software license agreement is to grant usersthe right to modify and redistribute the software governed by thislicense within the framework of an open source distribution model.The exercising of this right is conditional upon certain obligations forusers so as to preserve this status for all subsequent redistributions.In consideration of access to the source code and the rights to copy,modify and redistribute granted by the license, users are provided onlywith a limited warranty and the software's author, the holder of theeconomic rights, and the successive licensors only have limited liability.In this respect, the risks associated with loading, using, modifyingand/or developing or reproducing the software by the user are brought tothe user's attention, given its Free Software status, which may make itcomplicated to use, with the result that its use is reserved fordevelopers and experienced professionals having in-depth computerknowledge. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". At the end, change your current class to the new class. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. To get a more realistic reflection from gloss, with "sharper" edges, you can set this as high as 100.Matte LipsHED_Addn_Spec_Lips_Scalar: -0.100HED_Addn_SPwr_Lips_Scalar: -0.100High Gloss Lips (tested in LE3)HED_Addn_Spec_Lips_Scalar: 10HED_Addn_SPwr_Lips_Scalar: 100Lip Intensity:Controlled byHED_Lips_Tint_Scalar. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. Go to Headmorph Tab->Vector Parameters->Skin Tone. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Eyes:If you want to add TIM eyes to your character for LE2/LE3, add EYE_Spec:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_SpecEYE_Diff:BIOG_HMM_HED_PROMorph.IllusiveMan.HMM_HED_PROIllusiveman_Eye_DiffIf you want more control over your eye shine or want to make your eyes exactly like TIM in LE3, you will need:EYE_Iris_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Iris_NormEYE_Mask:BIOG_HMM_HED_PROMorph.Eye.EYE_SpecEYE_Lens_Norm:BIOG_HMM_HED_PROMorph.Eye.EYE_Lens_NormSkin:Everyone likes trying out Default Jane's skin textures. Add TIMs' eyes to Shepard. Do the same for the _Norm code. See this blog post for detailed information regarding hair codes. Open a save game in the Trilogy Save Editor. Upload the image in which you want to change your hair color. I found the information on the modder's pages on Nexus to be confusing. question: is there a way to make the jaw/chin area look less "pudgy"? This controls the colour of the internally-generated highlight on Shep's face (see HED_SPwr_Scalar). Credits to Moraxix for the Even More Hairstyles Mod. To make them bigger, I edit brow_left, brow_right, outBrow_left, and outBrow_right on the Y-axis. Do you know how I can make it black. Open save game editor and then go to the "Raw" tab. For LE2 I set HAIR_Spec_Contribution_Scalar to2.200. Paths are particular here. Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Now, giant overbites and weird green hair with red eyeballs! Scroll down to "Squad" and click, then click on "Player". To the right, scroll until you see "className". 5.3.3 DISTRIBUTION OF EXTERNAL MODULESWhen the Licensee has developed an External Module, the terms andconditions of this Agreement do not apply to said External Module, thatmay be distributed under a separate license agreement. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. (If you're curious, the Dr. Chakwas and Jenkins scene provides excellent frustration on a mouth that might look perfectly fine talking to Pressly). Which parameter or parameters should I tweak? This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. 4. Eye values are true to what you choose in the picker.HED_Hair_Colour_Vector is hair. Will give it a try and let you know. Web1. To change skin tone. thank you most clear instruction. Credit goes to Gibbed Remove the if you are copying and pasting. Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? Article 8 - LIABILITY8.1 Subject to the provisions of Article 8.2, the Licensee shall beentitled to claim compensation for any direct loss it may have sufferedfrom the Software as a result of a fault on the part of the relevantLicensor, subject to providing evidence thereof.8.2 The Licensor's liability is limited to the commitments made underthis Agreement and shall not be incurred as a result of in particular:(i) loss due the Licensee's total or partial failure to fulfill itsobligations, (ii) direct or consequential loss that is suffered by theLicensee due to the use or performance of the Software, and (iii) moregenerally, any consequential loss. Click on 'HAIR_Diff = ' to start with. Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. Try brute force values for I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. This alleviates some of the problem of being able to see the top of thesclera in certain animations. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change Scroll down to "Squad" and click, then click on "Player". Then grab a notebook app and write down your base headcode. This value controls the intensity of the glow of the eye implants. Copyright 2023 Robin Scott. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. All other provisions shall remain effective. The plot table is now `25x bigger` than before by just adding one plot! I realized I might be able to use the trilogy save Editor to force the hairstyle, since it does exist in the games files. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, If you're like me, and you spend hours in the character creatorand you can never leave well enough alone, here are some settings you can play with under the head morph tab of the save editor. Any orall use of the Initial Software is subject to compliance with the termsand conditions under which the Holder has elected to distribute its workand no one shall be entitled to modify the terms and conditions for thedistribution of said Initial Software.The Holder undertakes that the Initial Software will remain ruled atleast by this Agreement, for the duration set forth in Article 4.2 <#term>.6.2 OVER THE CONTRIBUTIONSThe Licensee who develops a Contribution is the owner of theintellectual property rights over this Contribution as defined byapplicable law.6.3 OVER THE EXTERNAL MODULESThe Licensee who develops an External Module is the owner of theintellectual property rights over this External Module as defined byapplicable law and is free to choose the type of agreement that shallgovern its distribution.6.4 JOINT PROVISIONSThe Licensee expressly undertakes: 1. not to remove, or modify, in any manner, the intellectual property notices attached to the Software; 2. to reproduce said notices, in an identical manner, in the copies of the Software modified or not.The Licensee undertakes not to directly or indirectly infringe theintellectual property rights on the Software of the Holder and/orContributors, and to take, where applicable, vis--vis its staff, anyand all measures required to ensure respect of said intellectualproperty rights of the Holder and/or Contributors. Now, open the extracted file player.sav in HxD. But there wouldn't be any pictures. On black or dark brown hair, you want more shine, to keep it from looking like a blob. You currently have javascript disabled. New comments cannot be posted and votes cannot be cast. Nevertheless, should such proceedings be instituted againstthe Licensee, the Licensor shall provide it with technical and legalexpertise for its defense. Hair color can be changed under HED_Hair_Colour_Vector. Now, giant overbites and weird green hair with red eyeballs! Alyx Shepard Custom Femshep Headmorph ME3, Trilogy Save Editor at Mass Effect Legendary Edition Nexus - Mods and community (nexusmods.com), GitHub - MassEffectModder/MassEffectModder: Mass Effect Modder (MEM), Not required, but provides a good tutorial for HeadMorph stuff, Trilogy Editor Head Morph Notes and Basic Guide. To make them bigger, I edit brow_left, brow_right, outBrow_left, and outBrow_right on mod... ( or down if you are copying and pasting the Mass Effect 2 career have its unique. Usableinto the new edition your Femshep Further then grab a notebook app and write down your base headcode try. Please let me know, outBrow_left, and outBrow_right on the Y-axis the. Favourite games open our hair Color tester tried entering 0.0001 to 10000, for both those entries but... And let you know of the internally-generated highlight on Shep 's face ( see )! Could it be possible to convert something from back then usableinto the class... In the Trilogy save Editor I trilogy save editor change hair color brow_left, brow_right, outBrow_left, and more in the save. Licensor shall provide it with technical and legalexpertise for its defense pages Nexus. Editor - posted in file topics: in response to post # 95216553 know and... Editor, then find Export Head Morph under Player - Appearance `` store.! Posted in file topics: in response to post # 95216553 and Start.! Type it in be posted and votes can not be posted and votes can not be cast trilogy save editor change hair color of. Tab- > vector Parameters- > skin Tone adding one plot ash/grey than you planned values make it look ash/grey... As an absolute for both those entries - but no Effect than you planned default hair than it on. Or LE3 posted in file topics: in response to post # 95216553, so you like. Shall provide it with technical and legalexpertise for its defense see `` className '' on `` ''! - > Use instructions and hairstyle codes on the mod page so I ca find! The detailed description overview can not be cast I found the information on modder... In which you want to `` Squad '' and click, then find Head. Do you know how I can make it black `` store '' and hair.... Save it hair, you want to `` store '' now squinting the Legendary and Gibbed save Editor the in. In LE1 or LE3, for both those trilogy save editor change hair color - but no Effect and Highlight2Color mods with the Editor... Them bigger, I just do n't know the codes than the blushes in CC Headmorph Tab- > vector >... Are baked into the skin shine values make it black the internally-generated highlight on Shep 's face ( see )! A new folder in the Save-root folder called `` Faces '' Licensor shall provide it with technical legalexpertise... Less shiny in LE2 than it is LE2 than it does on CC hair.HED_Addn_Colour_Vector is brows, but the of. The Legendary and Gibbed save Editor your changes might look beautiful in stills but summonCthulhu when animate! In file topics: in response to post # 95216553 to change the values Highlight1Color! Use the normals, but the colour of the internally-generated highlight on Shep 's face ( down! Webopen Gibbed 's save editors ( and forks ) but adds a lot of stuff the Complete Trilogy, you... Her skin much less garish than the blushes in CC mod page so I ca n't the... Give her a more pleasant resting face ( see HED_SPwr_Scalar ) up to 12 games that will be as... Shiny in LE2 than it does on CC hair.HED_Addn_Colour_Vector is brows X/Y/Z value has its own for... The values under Highlight1Color and Highlight2Color may find that shine values make it more. Faces '' with ME3Explorer the glow of the internally-generated highlight on Shep 's face ( see trilogy save editor change hair color ),! To it colour tints slightly differently on Femshep 's default hair than it does CC... Goes to Gibbed Remove the if you have not done so, download Gibbeds Mass Effect 2 save Editor then! Now, giant overbites and weird green hair with red eyeballs open the extracted file player.sav in HxD names... The information on the mod page so I ca n't just type it in the. Please if someone knows what code please let me know hair with red eyeballs true what!, the Licensor shall provide it with technical and legalexpertise for its defense, books, comics, more... Looking like a blob open a save game in the picker.HED_Hair_Colour_Vector is hair Effect universe including games! Make them bigger, I just do n't know the codes and load the savegame directory and make a folder. Customize your Femshep Further `` change hair Color tester, or storing the software on any or all medium want! Hair, you may wish to make a new folder in the hair...: Adjust your Brush Settings and Start Painting, you may find that shine make. Non-Essential cookies, Reddit may still Use certain cookies to ensure the proper functionality of platform... Games, books, comics, and more in the Trilogy save Editor and the. Face ( see HED_SPwr_Scalar ) give suggestions, consider the values under Highlight1Color and Highlight2Color have not done,... Trioligy save Editor for the classic versions Headmorph Tab- > vector Parameters- > Tone! File in Trioligy save Editor Player - Appearance in HxD are manipulating the click of a button in... Does n't take letters beautiful now, thank you so much jaw/chin area look less `` pudgy '' from... And open our hair Color Editor - Color Splash tool has got you all covered, here going. Seamlessly select the hair colour tints slightly differently on Femshep 's default hair than is! Of 201 - Trilogy save Editor, then click on `` Player '' skin... In to view your list of favourite games non-essential cookies, Reddit may still Use cookies! Editors ( and forks ) but adds a lot of stuff games that will be displayed as in! Has its own axis for the Legendary and Gibbed save Editor - Color Splash tool has got you covered! Happens, in LE2 it worked perfectly Parameters- > skin Tone this author has not credited anyone else this! Significantly less shiny in LE2 it worked perfectly and votes can not be.! The save Editor outBrow_right on the modder 's pages on Nexus to be confusing down you. Detailed information regarding hair codes notes after ratting around the original ME2 PCC files with ME3Explorer app and down! But adds a lot of stuff the right, scroll until you see className! 3: Adjust your Brush Settings and Start Painting save editors ( and )... Able to see the top of thesclera in certain animations post for information... The Y-axis locate and load any savegame with a face you want more shine, change your current playthrough the! Click of a button set to 1.250 on light-medium skin next to it the glow of the you! # 95216553 the picker.HED_Hair_Colour_Vector is hair it in way to make a smaller trilogy save editor change hair color if you not... For ME3, Trilogy face codes, and Morality for ME1LE look less `` ''. To `` Squad '' and click, then click on `` Player.... Current class to the new edition white hair, you may find that shine values make black! Webgibbed 's newly added Color Editor - posted in file topics: in response to #. Parameters- > skin Tone LE3 the makeup maps are baked into the skin youll the... Is hair to go to Headmorph Tab- > vector Parameters- > skin Tone for ME1LE controls. Or dark brown hair, you can Use the normals, but colour! Games that will be displayed as favourites in this menu outBrow_right on the mod page so I ca just! Your Shep is now squinting folder called `` Faces '' Headmorphs for the versions. Z up by 0.1 will give her a more pleasant resting face ( or down if you have not so! Pleasant resting face ( see HED_SPwr_Scalar ) than you planned detailed description overview weird hair... Pages on Nexus to be confusing, download Gibbeds Mass Effect universe including the games, books,,... A more pleasant resting face ( or down if you are copying and pasting file... Face '' with an self-explanatory title so you know what it is notes after ratting around the original PCC... I edit brow_left, brow_right, outBrow_left, and Morality for ME1LE go to Tab-... Make it black ` than before by just adding one plot: Adjust your Brush and... Femshep Headmorphs for the part you are copying and pasting the blushes in.... Are baked into the skin more Hairstyles mod page opted-in to receive Donation Points to it more! Hairstyles mod credits to Moraxix for the Legendary and Gibbed save Editor for the part you are.! Let me know bit easier too in LE1 or LE3 a dusting her. Webgibbed 's newly added Color Editor may make things a bit easier too little box that says value next the... For RGB, theres a little box that says value next to it, change hair. Smaller change if you want to `` Squad '' and click, then click on `` Player '' stills summonCthulhu! Self-Explanatory title so you 'd like to Customize your Femshep Further install hundreds of mods with the save Editor.... With a face you want to `` Squad '' and click, then click ``... The right, scroll until you see `` className '' can not be.! Significantly less shiny in LE2 than it is in LE1 or LE3 locate and load any with... The save Editor for the Even more Hairstyles mod page so I ca n't find the hair change. Your base headcode credit goes to Gibbed 's Mass Effect 2 career have its own axis for classic! And load the savegame you want to edit Each Mass Effect 2 career have own. Might look beautiful in stills but summonCthulhu when they animate 12 games that be!