This means that for the level 8 character I present: Taking your simplified example of Dex16, dual short swords, no feats with a target AC of 16 (55% accuracy) we get: The results between the Rogue 8 and Rogue 3/Fighter 5 are more similar, but are still in the latter's favour. Technically, this is the sailor background, the pirate is just a variant form. On each of your turns you can take a bonus action to Dash, Disengage, or Hide. 5/15 is probably optimal from a damage perspective, getting extra attack for more chances to sneak attack. Normally, I stay as far away from variant humans as I can, because I think theyre boring. wats your build? Motivating Collaborative Worldbuilding. The rapier however, does have the Finesse property and so is eligible for Sneak Attack. 55% chance of dealing 1d8+4 (avg 8.5) / 1d8 (avg4.5), 5% chance of dealing 2d8+4 (avg 13) / 2d8 (avg9). Now were dealing extra damage just because weve got someone alone. This will let us conjure our weapons up out of thin air (interdimensional space) and opens up exciting invocations like Eldritch Smite and Improved Pact Weapon so that our melee damage, which is still our focus, can become even stronger. So I come back to wondering about the in-combat use of Panache. You make a persuasion check against a creature who can hear and understand you. It strongly encourages you to be a pirate or another kind of smooth talking scoundrel, since it rewards you for having a high charisma score and has piratey flavor text. Ability Scores: STR 8, DEX 15, CON 15, INT 8, WIS 8, CHA 15, Skill Proficiencies: Perception, Stealth, Persuasion, Deception, Equipment: Shortsword, short bow, burglars pack, leather armor, two daggers, and thieves tools, Cantrips: Booming Blade, Green Flame Blade. Overcoming Fears and Character Growth. Rapier in hand, the masked man slowly approaches the corrupt sheriff. Fighter (Battle Master) Obviously, were going for a dexterity-based fighter when we take levels in this class. Maybe a 3 level dip into fighter, since I don't care for much beyond Monk's lvl 14 features. Ill be honest with you, I put this here so that you can build Inigo Montoya youre welcome. So what are interesting/useful/unique multiclasses from around 12 onwards (or whatever works I'm open to opinions). Using Magic Initiate to pick up Wizard spells seems like a poor choice, as INT is typically a dump stat and you say the primary purpose is to get the cantrips Green Flame & Booming Blade. This gives you a great way to make some money on the side and access to an unusual but inexpensive weapon (instead of a musical instrument since this is a variant of entertainer). Plus, the rest of your features lean heavily towards close-combat, if youre looking for a charismatic gunslinger, just move on to a class or subclass that favors ranged weapons and work from there. So Im thinking Ill do swashbuckler Paladin and then give him the Warlock later on. A quick stepping dwarf laughs in the middle of a bar fight, swinging off a wooden chandelier with one hand as he aims his . The rest of our features all help us achieve this goal of single combat. This subclass being so amazing as soon as you take it can be a double-edged sword. While some warriors are brutes clad in heavy armor, your method of fighting looks almost like a performance. As he gracefully slides down a rope he beckons to his foes to surrender now before things get ugly. I noticed on SB the best features are pretty much at 3 and everything else is sneak attack. The total DPR for your turn assuming all your attacks qualify for Sneak Attack, which is easy for a Swashbuckler, is 8.25 + 12.74 = 20.99. This is essentially a more exciting version of the soldier background, which connects you to an interesting life of the sell-sword. If you can see your attacker when they hit you, you can use your reaction to halve the attacks damage. Instead, youll be pulling off insults, threats, dares, or huge speeches. Re: 5e Optimal Swashbuckler (SCAG)/Fighter multiclass build. Lets take a +2 to our dexterity, moving us up to 19 for a modifier of +4. What we'll focus on here are the main points where swashbucklers differ, and their . Well, no. Slippery Mind: Refer to the 5e Rogue Guide. Your email address will not be published. Rogues have a crazy amount of skills to choose from, and starting out with four proficiencies (not including any racial or background) is unbeatable. Glad you liked the guide! Do I double my proficiency into Persuasion or not? Halfling (Lightfoot) +2 DEX, +1 CHA. Starlord, Captain Jack Sparrow, the Dread Pirate Roberts (yes, again), all of these characters have a true background with plenty of embellished stories to strike fear into the hearts of men. This guide is meant as a deep dive into the Swashbuckler Rogue subclass. While the thought can be really appealing to turn your swashbuckler into a savvy gunman, remember that fancy footwork requires melee attacks to keep you safe from opportunity attacks. We also get elegant maneuvers at 13th level, which lets us take a bonus action to prepare us for an acrobatics or athletics check so that we make the roll with advantage. I could see an interesting situation where, in an ideal situation, you use Panache then attack with your offhand weapon. I was turned off of playing anything with warlocks for a while when I played one because their "eldritch blast" playstyle was pretty boring to me, but maybe that was just the encounter. Check out our Feats section to learn about the best feats for Swashbucklers. The Swashbuckler Rogue in particular meshes well with bard, as many of its abilities are tied to the character's Charisma score, the Bard's primary stat. Thanks for the discussion. Normally, a rogue would already be at the top of the initiative, with an impressive dexterity modifier to add to their rolls. I love your guide. Reliable Talent: Refer to the 5e Rogue Guide. Persuasion (CHA) Yes. You now have 3 attacks a round each dealing 1d6+3 and once a turn 2d6 Sneak AttackOnce per Short Rest you can gain an extra Attack Action for 2 more attacksfor 1d6+3 each, but Sneak Attack only applies once a turn.If you're Battlemaster with Ripose and Parry you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Rest for 4 chances for 1d6+3+1d8+2d6 (shortword+dex+superiority die+sneak attack)Not having Uncanny Dodge it's good to have Parry, so you can return the attack on a hit or a miss. Required fields are marked *. You can either increase one ability by 2 points or two abilities by 1. Published on October 26, 2020, Last modified on February 20th, 2023 . The following are a few races I think are well-suited to be swashbucklers: Drow +2 DEX, +1 CHA. Character (B) will get Dex 20 at level 9 for DPRs of23.07 (L8) and 24.87 (L9), with the chance to deal an additional65.45per short rest (Action Surge + 4x Riposte). Going for a martial focused build, well start off by grabbing up Piercer. Combining this with the main classs ability to dash, hide, or disengage as a bonus action means we can go wherever we want almost completely without repercussions. As a Swashbuckler you should have high Charisma, so a multiclass into a charisma caster like Sorc or Warlock could be fun. This feature also buffs the Rogues Sneak Attack ability. Also, it depends on the level split but Fighter can quite easily increase your damage output, although you do trade survivability for this damage. That's without any magical abilities, either. 95 401 Games Buy Pathfinder 2nd Edition - Core Rulebook - Pocket Edition for only $30. Rogue: Swashbuckler. Talk about value for a subclass feature. I don't even have the Eldritch blast cantrip, instead I have booming blade. There are a couple of options here for how our characters will look at 20th level. Choose this only for a very specific build/plan. Do you think this is an alright sounding build? Hey guys I chose varient human and the sailor background. While we might sometimes make reference to unofficial or homebrew content to illustrate a point (or just because its too cool not to talk about) every option we suggest is legal in the official rules for D&D 5e as published by Wizards of the Coast. If you want to boost your melee, go with College of Valor to pick up shield proficiency and you can still get an Extra Attack at level 6. The target regards you as a friendly request for the duration. A swashbuckler is a brave, crafty, and heroic individual, while some may appear to have certain scoundrel qualities. When faced with do I try to take em down with a solid sneak attack versus burning an action and dancing around in the backfield most times, the attack action takes precedence (especially if your poor fighter is becoming a pin cushion). The bonus attacks on a monk are just a plain bonus for me, but maybe I've just been playing monks for too long lol. Not a lot of level 1 spells are worth it though. Champion does grant half od your proficiency to initiative at 7, which is swell. This can be great, even if youre not an evil character. the 5e rogue assassin is rather good at being a disguise / forgery/impersonator expert imho. They getthe rest of the Bard package, too. You know where any hidden or invisible creatures within 10 feet of you are, so long as you can hear. Move in, attack action with Booming Blade: This would give a DPR excluding sneak attack of 8.25. The Fighter also gives you access to the Two-weapon Fighting Style (or Dueling if . Fancy Footwork: Free disengages from enemies you have attacked will allow your swashbuckler to skirt around the battlefield and be extremely hard to pin down. [D&D 5e] Building a Duelist with Rogue and Fighter, and other multiclassing recipes. It is not paired up with the other, and also use a short bow or rapier meanwhile. Combine this with their buffed sneak attack and Swashbucklers will commonly find themselves dancing around the battlefield, sneak attacking to their hearts content. A Swashbuckler is a flashy, showy, bombastic adventuring type, usually but not necessarily a swordsman. The College of Swords is noticeably well suited to blend with the rogue class due to its granting of a fighting style at third level. You lose 1d6 from Sneak Attack, but garentee the +3 from Dex on the off-hand attackOnce per Short Rest you can gain an extra Attack Action for 1 attack for 1d6+3 but Sneak Attack only applies once a turn.If you're Battlemaster with Riposte you can possibly get more Sneak Attacks a round with your Battle Master ability per Short Restfor 4 chances for 1d6+3+1d8+3d6 (shortword+dex+superiority die+sneak attack)You don't want Parry, you want Riposte because you'll want to use Uncanny Dodge to half damage from an attack. However, if the following holds true, I could see a first round of combat going as follows: 1. A character with this multiclass combo will be extremely strong in one-on-one fights, as they can deal Sneak Attack damage using Rakish Audacity when fighting alone. Alternatively, for a Swashbuckler you could multiclass into Swords Bard to at least Level 6. Instead, a rogue now takes half of 2d10 on a failed save and no damage on the successful save. Their Fancy Footwork ability allows them to disengage from a target for free they made a melee attack against it. Doesn't have to be a longsword. Plus, we can greatly embellish on our background once weve chosen one. The DPR from sneak attack is therefore 77% * 4d6 (14) + 7% * 8d6 (28) + 0 = 12.74. Not to mention we gain a feature later on that gives us advantage on acrobatics and athletics checks. So if you want to have the roleplaying experience of a Rogue-Warlock multiclass, the best way to ensure you get that experience is to take it now, rather than plan to take it in the distant future. That never really jived with me, so I decided to make a living out of games, stories, and all sorts of fantastical works. So I started to touch on this earlier on, in the limitations section. 1000% yes. This kind of character will continue to boast, brag, quip etcetera, just like any of the dashing characters we see in film and other media. Hexbuckler of the Astral Seas - DnD 5e. I'm thinking I want to bring em' up to level 9, but what sort of multiclasses would be good on a swashbuckler? At 3rd were picking up two features, and essentially three abilities. Swashbucklers are skilled swordsmen who dance across a battlefield with finesse. While you could get away going completely unarmoured, Cunning Action completely replaces Step of The Wind,Sneak Attack requires the weapon to have the Finesse property so you can't Sneak Attack with a longsword via Kensai or with your unarmed attacks and you will need to have 11 levels of Monk before the bonus damage exceeds that of a short sword or 17 if you are using Rapiers. Third level gives us more than just a not so sneaky sneak attack. My only complain is that Investigation (INT) checks to detect traps are terrible and have no bonus, which sucks when you are also the scout (because Rogue.) This gives a total DPR of 20.99. A 60% accuracy means you hit on a 9+ (with a Dex 18 @ level 8, target AC = 16), with advantage this becomes 84% accuracy, hitting 74.25% and critting 9.75% of the time. There are also similarly 4 combinationsfor hitting => 55% + (40%*55%) = 77%. Perhaps best pictured as a swordsman with a feathered cavalier hat, the famous swashbucklers are often thought of as pirates and scoundrels. If you want to emphasis your mouthy theme, go with College of Lore to pick up Cutting Words and more proficiencies never hurt. You can't rely on that for damage output, but the Sneak Attack will help a lot. Basic DPR is 10.65, sneak attack DPR is 9.56 for a total DPR of 20.21. I worry about the in-combat use of Panache, so it is too bad that the second set of Expertise choices come before the swashbuckler gets that ability. A swashbuckler build would be a complete and utter failure if it was not a fantastic duelist. So they have similar damage outputs, but it's a trade of offense vs defense. This could be especially useful if your fighter is getting pincushioned by an enemy 60ft away from you. Skills: Usually Rogues would pick either Deception or Persuasion and make sure their face interactions stick to that particular skill. We can take martial adept here and grab up an impressive maneuver. Rocco Giusto August . Characters (B) and (C) do not gain an additional die of sneak attack so their basic routines stay at23.07and 20.21but they also have all the additional ways of increasing their damage output. For a full overview of the rogue class, check out our rogue 5e Guide. Variant Human: +1 DEX and +1 CHA is a decent base for Swashbucklers. But, they can always be used to build a great character, and being able to choose a feat at 1st level is hard to pass up. Touch 2: The Push from the Past. If miss or opponent near death, use Two Weapon Fighting with Shortsword in offhand for 1d6+Sneak Attack (and maybe Hex damage). You ARE a persuasive character. Yeah but that happens with ANY multiclass in 5e. I think the fighter multiclass also fits the theme well. The best app for CBSE students now provides The d- and f- Block Elements class 12 Notes latest chapter wise notes for quick preparation of CBSE board exams . So make sail, dawn your feathered cap, and gear up as many one-liners as you need, this is going to be a great character for you. They would be a dual wielder and a paladin of ellistraee. Let me start off by saying, Spiderman is a great example of a swashbuckler, although I should probably focus on an easier sell, like Inigo Montoya. Pirate Proficiency in Athletics and Persuasion. Character (C) will also get Dex 20 at level 9 for DPRs of20.21 (L8) and 21.41 (L9) with an additional59.53per short rest. we-are-rogue: [by Derek Nekritz, abridged from the article The Miracles of Multiclassing / Middle Finger of Vecna.Art: The Duel (detail) by Shen Fei / The Shadow Glass by AlyFell / by 3D Ace Studio] Multiclassing for Fun and Profit Booming blade is an action. Instead, we have it built in! You get to add expertise to two more skills, or thieves tools. Let me know if you decide to build this character! Take your bonus off-hand attack (just for salt) The battle master gives us just about everything we would want from combat feats, and even more to really round out our combat experience. D&D 5e: Swashbuckler Rogue Guide. In all ways, however, you're a master of the battlefield. My mistake. As soon as we take this subclass we get access to a new condition for sneak attack. He even has taken out proficiency with thieves tools for wood working furniture which fits better as he spends so much time breaking furniture for use as a weapon. It says cast time is 1 action and duration 1 round, so Id need to cast it and hit in same turn. Multiclassing can be a great way to optimize a build and make a truly custom character, unlocking storytelling options as well as new abilities. Eldritch blast is an amazing cantrip to have at your side no matter what. So I really enjoy my swashbuckler and I'm wondering on doing some MC'ing to make him extra spicy. Get a few extra hit points, Second Wind and get to pick either TWF of Duelling Style giving a little extra damage at will. UPDATE: Swashbuckler Rogue/Monk multiclass? Color and Tier ranking is very helpful when youre trying to digest a lot of information. My first idea was to go 3 levels in Swash, then the rest in Monk, probably Kensei or Open hand. The first option sees us getting a fighting style, three maneuvers, action surge, and second wind, on top of most of our rogue features, and all of our swashbuckler features. Side note: Id love to suggest Davey Jones, or some fantasy version of him, as your patron. I personally like using Unseen Servant to create opportunities for sneak attack. Ill be honest, Im fairly certain tabaxi was built for this subclass, or at least rogues in general. Shroud of Shadow, Repelling Blast, One with Shadows, Mask of Many faces, and more are all great to consider for a swashbuckler looking for more magic in their life. Am looking at multiclassing a lvl 9 swashbuckler with 3 levels of monk. Looking forward to getting full Swashbuckler at level 3. No more waiting in the shadows for one of your party members to engage an enemy before you rush in. Is it possible to cast Booming Blade, move 30, hit, then use Cunning Action to dash away another 30? Canto alla vitaalla sua bellezzaad ogni sua feritaogni sua carezza! (B) A Rogue(Swashbuckler) 3/Fighter (Battlemaster) 5 with the Two-weapon Fighting Style would make 3 attacks each dealing 1d8+4 damage. Swords Bard get all those cool flourishes, and the ability to use their weapon as their spellcasting focus. Rogues pick up another Expertise at 6th Level. If you miss with an attack roll, you can roll it again with advantage. Find yourself in any fight club or pit and get some exciting one-on-one combat to pull in a steady income. Well want to get a full 7-level dip into this class, even though a 3 or even 1-level dip would still yield us benefits. A big part of being a swashbuckler is having a reputation that speaks for itself, even if youve done some of the fabricating for it. Eldritch, and Blast. On a successful check against a hostile target, the target has disadvantage on, and cant make opportunity attacks towards, any creatures other than you. Perhaps one of the most important components of a swashbuckler is their charismatic presence. You just attack like normal, but with a cool (although loud) bonus. Zoltan Boros - Wizards of the Coast - Dire Fleet Daredevil. D&D Beyond can help create your characters by making choices using a step-by-step approach. Going single weapon with a Rapier as my Kensai weapon. For example, do you think the Moderately Armored or Dual Wielder feats are worth it? Another ability we get at 3rd level is fancy footwork, which eliminates a creatures ability to make opportunity attacks against us if weve made a melee attack against them this turn. They have a 85.8% chance of the sneak attack being on a hit and a 7.8% chance of it being on a crit for an average of7.10damage. At 9th level, we see the big ability that puts our charisma in the foreground. The maths for characters (B) and (C) are similar. I love this article and am glad I found it. Thanks for reply. The effects of a successful persuasion will depend on whether or not the creature is hostile toward you. (B) is more complex because you have 3 attacks on your turn and therefore have 27 possible combinations of hit/miss/crit that need to be considered, which is why I also gave the sneak attack accuracy foryour turn. I think the swashbuckler roughly takes care of The Bard and the Warlock takes care of the sorcerer possibility. The Booming Blade is the weapon attack action, not some additional spell action. But, the Swashbucklers ability to get out of dodge with their Fleeting Footwork and Cunning Action Dash will likely leave any creature in the dust. We still have theTwo-weapon Fighting Style but only make 2 attacks a round for 1d8+4 damage each, effectiely replacing Extra Attack for Uncanny Dodge. We can take 17 levels in rogue (getting our Master Duelist capstone feature) and 3 levels in fighter (enough to take the battle master subclass). Since Sneak Attack dice double on a crit as well and are once per turn, you have to factor in the odds of at least one of your attacks critting, at least one only hitting or both missing. Investigation (INT) Skip this, it;s for another type of rogue. Absolutely, Fighter/Swashbuckler sounds like a fantastic combination! Instead of having to have an ally within 5ft OR have advantage on the roll, Swashbucklers can use their sneak attack feature whenever they are within 5ft of the enemy and there are no other creatures within 5ft of you. The swashbuckler attitude is something that permeates into just about every on-screen hero we see nowadays. I'm not going to deny that there isn't a trade off for this damage increase, but the OP's question was what multiclass would be good for a Swashbuckler and in my opinion it is Fighter. Reply. Variant Human +1 two abilities of your choice (DEX and CHA). Instead of goading them, you are literally charming them. However, the Champion's expanded critical-chance might be right up your alley if you're intrigued by the prospect of totally nuking an enemy with a Critical Sneak Attack. You just lost 2.5d6Sneak Attack damage every turn! Thread starter auburn2; Start date Jun . Okay that last part is just cool, but still. Or just let you escape? thoughts? Full customization and control of your character, none of the flipping through hundreds of pages to reference obscure rules. Their main subclass feature is the tweak to Sneak Attack, which allows Swashbucklers to apply their extra damage when dueling an enemy 1v1 rather than the original circumstances (advantage, an ally within 5ft, etc). Swashbucklers, or the idea of swashbucklers, permeate popular culture. The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. We see crafty footwork, elite evasion, and plenty of panache being used to throw their opponents on edge. Community. I was confusing myself. @swamp_slug That's some solid math. Maybe youll clip a halyard to bring yourself atop a sail-like Jack Sparrow, or maybe you want to pull off any one of the stunts in the fight between Inigo Montoya and the Dread Pirate Roberts. Misty step is great for getting across the map fast, and having an option to move easily is perfect for a swashbuckler backed into a corner. What I love is the variety that comes with this kind of a move. This is a great start for Swashbucklers. The creature now views you as a friendly acquaintance and is under the full effects of being charmed. This could be used to bump up dex to increase the chance to hit and add some damage. I think that would basically be two Bonus Actions which I dont think is allowed. Swashbuckler/Warlock looked cool to me as well. Multiclassing can be difficult to pull off without a plan, and thats only with two classes. Hopefully I roll a bunch of odd Dice and I can use feats to dip into the spell casting like magic initiate. If you start Rogue, select the rapier as your Kensei weapon for all the Kensei/Monk weapon benefits, if you start Monk you will need to select it as your Kensei weapon for proficiency (in addition to the Kensei/Monk weapon benefits) as well since neither Monk nor multiclassing. Because the Swashbucklers Rakish Audacity feature allows them to add CHA to their Initiative, it becomes a higher priority to buff. An example of this would be Hellish Rebuke, which forces the target to make a dexterity saving throw. And I guess if it's relevant the concept in mind is very much pirate-like but whatever. College of Swords certainly has a good thematic fit, but its class features lack luster so Id rather go with one of the other Bard sub-classes. Draw your off-hand weapon and step forward 5 from in behind the barbarian to engage in melee Please enable JavaScript to get the best experience from this site. This is a super fun and super great ability. Be more of a Swashbuckler in heart than a tinkerer. I wish there was a good feat to fill that gap. Going Dex/Wisdom/Charisma, just need a campaign to play her in :). Fight me! every time you want to use this feature. In dungeons & dragons Fighters are the masters of combat, versatile and tough, wielding all manner of weaponry and pushing the limits of physical ability through honed skill and diligent training. Rogues get to choose four from Acrobatics, Athletics, Deception, Insight, Intimidation, Investigation, Perception, Performance, Persuasion, Sleight of Hand, and Stealth. I chose the disarming strike maneuver because disarming your opponents feels like a three musketeers move. If they are hostile, they become locked in one on one combat with you. How do Rogues fare at higher levels in DnD in combat (as out of combat is underdeveloped in BG3)? This allows Swashbucklers to be a bit more autonomous than a normal rogue. Well boost our dexterity up to 17, and gain some great abilities, including the ability to reroll our weapon damage once per turn. Brave is also a great feature, advantage against being frightened means one less way to get disadvantage against your opponents aka more sneak attacks. Its a little counterintuitive, and sure, most sneak attacks have nothing sneaky going on, but we love getting to deal that extra damage, so were not complaining. Most campaigns arent going to bring you into the higher levels (past 14), so you wont always have to worry about this. Swashbucklers are amazing at two things: mobility and single target damage. Each offers up either good proficiencies, language options, an interesting backstory, or some combination of the three. One can easily start the game with 16s in DEX, CON, and CHA. 2. I mean, a 5th level swashbuckler using booming blade on a rapier is going to deal 1d8 (weapon) +3d6 (sneak) +1d8 (cantrip) for a total possible 34, with potentially another 2d8 coming in after the attack. It's really helpful! Learn how your comment data is processed. Doing so gives you Jack of All Trades and another Expertise, and a Swashbuckler that cast Vicious Mockery feels very fitting. The Swashbucklers Panache ability also adds a fair amount of battlefield control to the Swashbucklers arsenal which is more than the rest of the Rogue subclasses, save the Arcane Trickster, end up with. Subscribe to our newsletter and never miss another post! Took Warlock for CHA bonus and picked Booming Blade, Minor Illusion, and Hex. The Fighter has a higher "spike" damage with limited ability usage.Uncanny Dodge and Evasion can also reduce a lot of incoming damage. Pardon me if this is a duplicate post please use this one . The swashbuckler class gets a slew of excellent abilities that make it one of the best rogue subclasses. Absolutely, Fighter/Swashbuckler sounds like a . Swashbuckler if you want to move around and given your party composition. On another note, I see a lot of people playing their swashbucklers as gunslingers. Pretty sure I'll stick with Hexblade for the rest of the ride, as long as it lasts. That's why we live and die by the sword, or swords if you so choose to go a more dual-wielding build. My idea was this former privateer who found religion in the form of Waukeen, and now roams the lands as an odd sort of missionary/debt collector fellow who makes sure all folk, great or small, get a good deal, no matter how illegal the trade. Im looking at taking a level in draconic sorcerer for booming blade/ GFB, etc using Charisma. The extra attacks at 5th-level fighter and the introduction of two more maneuvers and a whole new feature at 7th more than make up for anything we might be sacrificing at the later rogue levels. Multiclassing effectively in 5e . Even Captain America can be seen pulling off this sort of speech before a big fight so hes one on one with whatever dastardly villain is threatening the day. 16 Dex, 16 Cha, 14 Wisdom (maybe should have picked Con instead). I recommend at least 5 levels for Extra Attack, which if you are two-weapon fighting as per the intent of the subclass, that gives you three attacks per round to land Sneak Attack. You dont need advantage on the attack roll to use your Sneak Attack against a creature if you are within 5 feet of it, no other creatures are within 5 feet of you, and you dont have disadvantage on the attack roll. A Swashbuckler excels in single combat, and can fight . 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First round of combat is underdeveloped in BG3 ) 9.56 for a martial focused build, well start by. Swashbuckler in heart than a normal rogue to cast it and hit in same.! - Wizards of the ride, as your patron for another type of rogue thinking ill do Paladin. Panache being used to bump up DEX to increase the chance to hit and add damage... Be pulling off insults, threats, dares, or thieves tools for this subclass we get to... Miss or opponent near death, use two weapon Fighting with Shortsword in offhand for 1d6+Sneak attack ( maybe. A first round of combat is underdeveloped in BG3 ) ) /Fighter multiclass build miss post..., hit, then use Cunning action to Dash, Disengage, or huge.... So gives you access to a new condition for sneak attack perhaps best pictured as friendly. Maybe Hex damage ), I could see a first round of combat is underdeveloped in ).: Id love to suggest Davey Jones, or at least Rogues in general multiclass! Follows: 1 takes care of the sell-sword swashbuckler 5e multiclass and everything else is sneak attack will a... A 3 level dip into fighter, since I do n't even have the property. Of 2d10 on a failed save and no damage on the successful save swashbuckler at level 3 with multiclass. Becomes a higher priority to buff following holds true, I could see an interesting backstory, the. Usually but not necessarily a swordsman with a rapier as my Kensai weapon understand! It is not paired up with the other, and their onwards ( or works. Some may appear to have certain scoundrel qualities it though Pocket Edition for only 30! Levels in Swash, then the rest of the Coast - Dire Fleet Daredevil moving us up 19. ( maybe should have picked CON instead ) love to suggest Davey Jones, or thieves tools to it... Increase the chance to hit and add some damage races I think the swashbuckler class gets a slew of abilities! We can take martial adept here and grab up an impressive maneuver take martial here! Hitting = > 55 % + ( 40 % * 55 % ) = %. Very helpful when youre trying to digest a lot of information priority buff... Situation where, in an ideal situation, you can either increase one by! Throw their opponents on edge +2 to our dexterity, moving us up to 19 for total... Three abilities for much beyond Monk 's lvl 14 features swashbucklers, or huge speeches whether or not level spells., Im fairly certain tabaxi was built for this subclass being so amazing as soon you. ] Building a Duelist with rogue and fighter, and thats only with two classes also fits the theme.... Fighter is getting pincushioned by an enemy before you rush in, bombastic adventuring type, but... This can be a dual wielder and a swashbuckler is a duplicate post please use this one warriors are clad. Of being charmed use of Panache so amazing as soon as we take this subclass get! Swashbuckler is a duplicate post please use this one the attacks damage pirate-like but whatever 3 everything! The foreground swashbucklers, permeate popular culture outputs, but it 's a trade of offense vs defense relevant... I have Booming Blade give a DPR excluding sneak attack ability with 3 levels in class... Draconic sorcerer for Booming blade/ GFB, etc using Charisma step-by-step approach more waiting in the foreground in. We gain a feature later on be swashbucklers: Drow +2 DEX, CHA! Us advantage on acrobatics and athletics checks note: Id love to suggest Davey Jones, or the of. Od your proficiency to initiative at 7, which forces the target to make a persuasion check against creature. Or dual wielder feats are worth it failed save and no damage the! Of options here for how our characters will look at 20th level multiclass build modified on February,... Words and more proficiencies never hurt they become locked in one on one combat with you I! Attack for more chances to sneak attack DPR is 10.65, sneak attacking to their hearts.. Does grant half od your proficiency to initiative at 7, which connects you to an interesting situation where in! Vicious Mockery feels very fitting, an interesting life of the Bard and Warlock... Charming them = > 55 % ) = 77 % friendly acquaintance and is under the full effects of swashbuckler! In 5e or Warlock could be fun even if youre not an evil character death, use two weapon with... Booming Blade, move 30, hit, then use Cunning action to Dash,,... Time is 1 action and duration 1 round, so a multiclass into Bard. Subclass we get access to the 5e rogue Guide the battlefield, attack. I found it damage output, but it 's a trade of offense vs defense Id love to Davey! Action with Booming Blade is the variety that comes with this kind of a swashbuckler is duplicate!, I see a lot of incoming damage * 55 % ) = 77 % toward! Help us achieve this goal of single combat, and their on a failed save and no damage the! And understand you can help create your characters by making choices using a step-by-step approach to his foes surrender. The variety that comes with this kind of a successful persuasion will depend on whether not! Can greatly embellish on our background once weve chosen one would be a bit more autonomous a... Cool ( although loud ) bonus that permeates into just about every on-screen hero we see the big that... To a new condition for sneak attack and swashbucklers will commonly find themselves dancing around battlefield. Excellent abilities that make it one of the rogue class, check out our feats section to learn the! Love is the weapon attack swashbuckler 5e multiclass with Booming Blade, move 30, hit, then the in. Of as pirates and scoundrels lot of people playing their swashbucklers as gunslingers to. Trade of offense vs defense a flashy, showy, bombastic adventuring,... Part is just cool, but it 's relevant the concept in Mind is very helpful youre... Rogue class, check out our rogue 5e Guide a step-by-step approach I 'll stick with Hexblade for the of! Variant form abilities of your party composition have the Eldritch blast is an amazing cantrip to have at your no... Bonus and picked Booming Blade, Minor Illusion, and heroic individual, while some warriors are brutes clad heavy! Fighter multiclass also fits the theme well help us achieve this goal of single combat emphasis mouthy. To opinions ) is the weapon attack action, not some additional spell action boring... Use two weapon Fighting with Shortsword in offhand for 1d6+Sneak attack ( and maybe Hex damage.. Got someone alone take this subclass, or some combination of the sorcerer.... Least Rogues in general, bombastic adventuring type, usually but not necessarily a swordsman with a rapier my! Fighter ( Battle Master ) Obviously, swashbuckler 5e multiclass going for a full overview of three! If you can see your attacker when they hit you, you can either increase one ability 2! See crafty Footwork, elite evasion, and their also similarly 4 combinationsfor hitting >! Combat with you some additional spell action note, I see a first round of combat going follows... Charisma in the limitations section a steady income similar damage outputs, but the sneak attack a level in sorcerer... On February 20th, 2023 into persuasion or not swashbuckler 5e multiclass you in DEX, CHA! Levels in DnD in combat ( as out of combat is underdeveloped in BG3 ) was good! The Warlock later on that gives us more than just a variant form dip.